![]() Each stage is on rails and has you collecting a series of hearts and various other glowing power-ups, each with varying points values. The actual game element of Sayonara Wild Hearts is straightforward enough. After all, when you’re on a motorbike shooting at a giant three-headed robot wolf, it’s not like the parallels with a relationship breakdown are immediately obvious. As with many short, artistic games, a lot of the plot here is open to interpretation: you make of the protagonist’s journey what you want to make of it. ![]() Sayonara Wild Hearts tells the story of a young woman whose heart has been broken, and takes you on her emotional journey as she tries to come to terms with it and eventually move on with her life. ![]() Now that we’re verging on “it’s so good you’ll accidentally swallow insects” territory, let’s calm down a bit and look at what we’re actually dealing with here. Whether you’re on a skateboard, a motorbike, a sports car, a horse, and whether you’re travelling through a forest, a city, the skies or some abstract Escher style world, twisting and morphing under your feet as the camera swoops around (all at a flawless 60 frames per second), you might want to put a little net in front of your mouth to stop flies taking advantage of your constantly-dropped jaw. To go into too much detail would be to spoil part of the game’s essence: half the fun here is starting a new level and letting out a wee swear word – not an angry one, but an awe-inspired one, probably with “ohhh” before it – as you realise how the game’s managed to transform its basic mechanic into yet another different style.
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